Other options allow you to hide the top layer while dragging a character around - useful for some motifs where the grid is partially hidden. The program reads from mugen.cfg and the f file of the selected motif, and tries to scale the screen accordingly it should get it right for Mugen 1.0 but for hi-res WinMugen you need to use the setting available via the File -> Options menu. It should work with WinMugen, hi-res WinMugen and Mugen 1.0. Hopefully this demonstrates the basic idea: To give an idea of how to use it, I've made a short video. I've had a stab at rendering the select screen as accurately as I could, though it's not perfect in particular the alpha blending is only an approximation of how it looks in Mugen. It's a new tool I've been working on to enable editing of your Mugen select screen using a visual drag&drop interface. Hopefully some of you will find this useful.